Skip to main content

WiFi History


Wi-Fi is a branded standard for wirelessly connecting electronic devices. A Wi-Fi device, such as a personal computer, video game console, smartphone, or digital audio player can connect to the Internet via a wireless network access point. An access point (or hotspot) has a range of about 20 meters (65 feet) indoors and a greater range outdoors. Multiple overlapping access points can cover large areas.
"Wi-Fi" is a trademark of the Wi-Fi Alliance and the brand name for products using the IEEE 802.11 family of standards. Wi-Fi is used by over 700 million people, there are over 4 million hotspots (places with Wi-Fi Internet connectivity) around the world, and about 800 million new Wi-Fi devices every year.[citation needed] Wi-Fi products that complete the Wi-Fi Alliance interoperability certification testing successfully can use the Wi-Fi CERTIFIED designation and trademark.


Wi-Fi certification


The Alliance enforces its use to identify a range of connectivity technologies based on the IEEE 802.11 standards from the Institute of Electrical and Electronics Engineers including wireless local area network (WLAN) connections, device to device connectivity [such as Wi-Fi Peer to Peer AKA Wi-Fi Direct], Personal area network (PAN), local area network (LAN) and even some limited wide area network (WAN) connections. Derivative terms, such as Super Wi-Fi, coined by the U.S. Federal Communications Commission (FCC) to describe proposed networking in the UHF TV band in the US, may or may not be sanctioned by the alliance.
Not every Wi-Fi device is submitted for certification to the Wi-Fi Alliance. The lack of Wi-Fi certification does not necessarily imply a device is incompatible with Wi-Fi devices/protocols. If it is compliant or partly compatible, the Wi-Fi Alliance may not object to its description as a Wi-Fi device though technically only the CERTIFIED designation carries their approval.
Wi-Fi certified and compliant devices are installed in many personal computers, video game consoles, MP3 players, smartphones, printers, digital cameras, and laptop computers. Some of these devices can share their internet connection, becoming a hotspot or "virtual router".
Wi-Fi technology builds on IEEE 802.11 standards. The IEEE develops and publishes some of these standards, but does not test equipment for compliance with them. The non-profit Wi-Fi Alliance formed in 1999 to fill this void — to establish and enforce standards for interoperability and backward compatibility, and to promote wireless local-area-network technology. As of 2010 the Wi-Fi Alliance consisted of more than 375 companies from around the world. Manufacturers with membership in the Wi-Fi Alliance, whose products pass the certification process, gain the right to mark those products with the Wi-Fi logo.
Specifically, the certification process requires conformance to the IEEE 802.11 radio standards, the WPA and WPA2 security standards, and the EAP authentication standard. Certification may optionally include tests of IEEE 802.11 draft standards, interaction with cellular-phone technology in converged devices, and features relating to security set-up, multimedia, and power-saving.
Most recently, a new security standard, Wi-Fi Protected Setup, allows embedded devices with limited graphical user interface to connect to the Internet with ease. Wi-Fi Protected Setup has 2 configurations: The Push Button configuration and the PIN configuration. These embedded devices are also called The Internet of Things and are low-power, battery-operated embedded systems. A number of Wi-Fi manufacturers design chips and modules for embedded Wi-Fi, such as GainSpan


Advantages


Wi-Fi allows cheaper deployment of local area networks (LANs). Also spaces where cables cannot be run, such as outdoor areas and historical buildings, can host wireless LANs.
Manufacturers are building wireless network adapters into most laptops. The price of chipsets for Wi-Fi continues to drop, making it an economical networking option included in even more devices.[citation needed]
Different competitive brands of access points and client network-interfaces can inter-operate at a basic level of service. Products designated as "Wi-Fi Certified" by the Wi-Fi Alliance are backwards compatible. Unlike mobile phones, any standard Wi-Fi device will work anywhere in the world.
Wi-Fi operates in more than 220,000 public hotspots and in tens of millions of homes and corporate and university campuses worldwide. The current version of Wi-Fi Protected Access encryption (WPA2) as of 2010 is widely considered secure, provided users employ a strong passphrase. New protocols for quality-of-service (WMM) make Wi-Fi more suitable for latency-sensitive applications (such as voice and video); and power saving mechanisms (WMM Power Save) improve battery operation.

Limitations


Spectrum assignments and operational limitations are not consistent worldwide: most of Europe allows for an additional two channels beyond those permitted in the U.S. for the 2.4 GHz band (1–13 vs. 1–11), while Japan has one more on top of that (1–14). Europe, as of 2007, was essentially homogeneous in this respect.
A Wi-Fi signal occupies five channels in the 2.4 GHz band; any two channels whose channel numbers differ by five or more, such as 2 and 7, do not overlap. The oft-repeated adage that channels 1, 6, and 11 are the only non-overlapping channels is, therefore, not accurate; channels 1, 6, and 11 do, however, comprise the only group of three non-overlapping channels in the U.S.
Equivalent isotropically radiated power (EIRP) in the EU is limited to 20 dBm (100 mW).
The current 'fastest' norm, 802.11n, uses double the radio spectrum compared to 802.11a or 802.11g. This means there can only be one 802.11n network on 2.4 GHz band without interference to other WLAN traffic.
The Internet protocol was designed for a wired network in which packet loss due to noise is very rare and packets are lost almost exclusively due to congestion. On a wireless network, noise is common. This difference causes TCP to greatly slow or break transmission when noise is significant, even when most packets are still arriving correctly.

Comments

Popular posts from this blog

Hi! I'm Java...

Java is a computer programming language. It enables programmers to write computer instructions using English based commands, instead of having to write in numeric codes. It’s known as a “high-level” language because it can be read and written easily by humans. Like English, Java has a set of rules that determine how the instructions are written. These rules are known as its “syntax”. Once a program has been written, the high-level instructions are translated into numeric codes that computers can understand and execute. Who Created Java? In the early nineties, Java was created by a team led by James Gosling for Sun Microsystems. It was originally designed for use on digital mobile devices, such as cell phones. However, when Java 1.0 was released to the public in 1996, its main focus had shifted to use on the Internet. It provided more interactivity with users by giving developers a way to produce animated webpages . Over the years it has evolved as a successful language for

I'm the Server Operating System

Server Operating System A server operating system is software that was especially developed to serve as a platform for running multi-user computer programs, applications that are networked and programs critical to business computing. This type of operating system (OS) often comes bundled with the most common types of applications deployed in the client-server model, a term used to indicate the exchange of information between computers. For example, a hypertext transfer protocol (HTTP) or web server hosts or "holds" the text files, images files and scripts that work together to form a website. When someone connects to the Internet and types in a web address, the server that holds the files of the site delivers or "serves" the requested pages to the client computer or the machine that made the request. Frequently used applications in the client-server model handle operations for sharing files and printers across a network, hosting and serving web pages via the

A Hit Count Using Java Servlet's Session Tracking

import java.io.*; import javax.servlet.*; import javax.servlet.http.*; public class SessionTracker extends HttpServlet {         public void doGet(HttpServletRequest req,HttpServletResponse res)         throws ServletException,IOException         {                res.setContentType("text/html");                PrintWriter out=res.getWriter();                HttpSession session=req.getSession(true);                Integer count=(Integer)session.getValue("tracker.count");                if(count==null)                {                         count=new Integer(1);                }else{                         count=new Integer(count.intValue()+1);                }                session.putValue("tracker.count",count);                out.println("<HTML><BODY><H1>SESSION TRACKING DEMO</H1>");                out.println("You've visited this page "+count+((count.intValue()==1)?" time.":"times."